| AJLMod R3 - Ideas & Suggestions | |
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trt 5th Rank


Age : 23 Joined : 26 Aug 2007 Posts : 189 Location : Imagination Land
 | Subject: Re: AJLMod R3 - Ideas & Suggestions Fri Oct 10, 2008 3:33 pm | |
| | Start to diminish after two weeks, wow they really are a "perfect" organism arent they :) |
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Mr.Caine 1st Rank


Joined : 27 Sep 2007 Posts : 6
 | Subject: Re: AJLMod R3 - Ideas & Suggestions Mon Oct 13, 2008 8:13 pm | |
| AJL you use to go to Gamegossip/AvPnews didn't you? What's this got to do with anything? It reminds me of the Caste/Crow debate.
Alien Drone (Ridge Heads)- Wor........... |
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AJL [AJLMod Developer]
![[AJLMod Developer] [AJLMod Developer]](http://illiweb.com/itest/ranks/stars/stars14.gif)

Joined : 26 Aug 2007 Posts : 110 Location : In the shadows...
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AJL [AJLMod Developer]
![[AJLMod Developer] [AJLMod Developer]](http://illiweb.com/itest/ranks/stars/stars14.gif)

Joined : 26 Aug 2007 Posts : 110 Location : In the shadows...
 | Subject: Re: AJLMod R3 - Ideas & Suggestions Mon Oct 13, 2008 9:10 pm | |
| | Eggs can't be moved... But they can be recycled... Aliens can eat the eggs and use the energy to create a new ones... |
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{AA}Rexus Prime 5th Rank


Age : 15 Joined : 22 Sep 2008 Posts : 92 Location : Texas Hive
 | Subject: Re: AJLMod R3 - Ideas & Suggestions Tue Oct 14, 2008 2:35 am | |
| No AGM, I am the only one who complains about limbs...but if I didn't, what kind of person would I be? >=D
But why would Preds have to stand still?
That would make them sitting ducks. |
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Hawk No Rank


Joined : 16 Feb 2008 Posts : 4
 | Subject: Re: AJLMod R3 - Ideas & Suggestions Tue Oct 14, 2008 8:26 am | |
| What about only queen can lay eggs?and without limits but with time periods between eggs.
It would be better. |
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Hawk No Rank


Joined : 16 Feb 2008 Posts : 4
 | Subject: Re: AJLMod R3 - Ideas & Suggestions Tue Oct 14, 2008 8:28 am | |
| | {AA}Primal X-Rex wrote: | No AGM, I am the only one who complains about limbs...but if I didn't, what kind of person would I be? >=D
But why would Preds have to stand still?
That would make them sitting ducks. |
Then dont play this mod  |
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Rafu Administrator


Joined : 18 Aug 2007 Posts : 851
 | Subject: Re: AJLMod R3 - Ideas & Suggestions Tue Oct 14, 2008 8:52 am | |
| YOU! Don't double post!
No queens in AJL Mod EVER! Stop dreaming.
And AGM, disc will return still. Although if it gets stuck to the wall, you need to go grab it manually, making disc bit more.... skilled weapon. |
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{AA}Rexus Prime 5th Rank


Age : 15 Joined : 22 Sep 2008 Posts : 92 Location : Texas Hive
 | Subject: Re: AJLMod R3 - Ideas & Suggestions Tue Oct 14, 2008 12:01 pm | |
| | jegu wrote: | YOU! Don't double post!
No queens in AJL Mod EVER! Stop dreaming.
And AGM, disc will return still. Although if it gets stuck to the wall, you need to go grab it manually, making disc bit more.... skilled weapon. | Someone seems mad. :elephant:
| Hawk wrote: | | {AA}Primal X-Rex wrote: | No AGM, I am the only one who complains about limbs...but if I didn't, what kind of person would I be? >=D
But why would Preds have to stand still?
That would make them sitting ducks. |
Then dont play this mod  | Why? I never play as Predators anyway...I'm just saying if they had to stand still, they could be killed in the 2-3 seconds it takes for the disc to come back. |
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Rafu Administrator


Joined : 18 Aug 2007 Posts : 851
 | Subject: Re: AJLMod R3 - Ideas & Suggestions Tue Oct 14, 2008 12:22 pm | |
| | They would be crushed fast.... Forcing players to use more plasma and nets... And in attempt to try solving one problem, you create two more... |
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Rafu Administrator


Joined : 18 Aug 2007 Posts : 851
 | Subject: Re: AJLMod R3 - Ideas & Suggestions Tue Oct 14, 2008 8:30 pm | |
| | They even aren't predators main hunting tools.... They should be more like backup for the plasma if it malfunctions.... You shouldn't even be able to hunt properly with them. |
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Predator 5th Rank


Age : 18 Joined : 18 Aug 2007 Posts : 103 Location : Right behind you!
 | Subject: Re: AJLMod R3 - Ideas & Suggestions Tue Oct 14, 2008 9:16 pm | |
| | is it possible for the mod to incorperate a random plasma cannon malfunction? meaning that if you constently use it it will just break and be very weak. This could be used to stop the complaint of soem people saying "omg you noob why you plasma". |
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trt 5th Rank


Age : 23 Joined : 26 Aug 2007 Posts : 189 Location : Imagination Land
 | Subject: Re: AJLMod R3 - Ideas & Suggestions Tue Oct 14, 2008 9:20 pm | |
| | On that point will i be able to repeatedly tail without the old "Tail spammer - kick"? |
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Rafu Administrator


Joined : 18 Aug 2007 Posts : 851
 | Subject: Re: AJLMod R3 - Ideas & Suggestions Tue Oct 14, 2008 10:00 pm | |
| Well, I had problems with R2 tail, since you don't even have to hit close to your target to inflict strong damage, although in R3.... The farther you hit, the less damage you will inflict, which is quite ok. Tail should be strong, but has to be reasonable.
Plasma malfunction....? Then should just add pulse rifle, pistol, rocket launcher malfunctions as well, cos wouldn't be quite fair. People are too used to AvP2 homing plasma, that's the main reason propably why people keep calling you an amateur.... ANSWER: Don't think so, dunno what AJL thinks, but I doubt he disagrees with my opinion.
4 pred classes, and will propably stay that way... Striker will still exist, so stop dreaming AGM... |
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Alien Grand Master Alien Grand Spammer


Joined : 23 Sep 2008 Posts : 269 Location : coming to earth to kill you all!!
 | Subject: Re: AJLMod R3 - Ideas & Suggestions Sun Oct 19, 2008 10:11 pm | |
| | hey are you guys gonna increase the the time in which to reload and to heal yourself throguht the med pack becuase walking while using the medpack is really unrealistic you cant heal your self like that while walking the whole point is to find a good place to do it. and reload times should also be increased or only while walking this will make people converse amno better. |
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| AJLMod R3 - Ideas & Suggestions | |
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